By 2016, though, Microsoft officially opened up the Xbox One, allowing registered Universal Windows Platform (UWP) developers to load and test content directly onto a stock retail console.Įnter Libretro, which decided in late 2018 that it would commit to creating an Xbox One-compatible UWP build of its popular emulator package. After promising that functionality in 2013, there were signs that Microsoft was thinking of abandoning those plans in 2014. ![]() ![]() Further Reading UWPs on Xbox: Microsoft wants apps, not gamesThe installation vector here comes not through an unforeseen security hole, but through Microsoft's policy of allowing any retail Xbox One console to become a full-fledged dev kit.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |